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        Interview with Robert Belgrad, Sculptor
 Conducted 
        by © Rocío Heredia
 Please 
        tell us something about yourself, where did you grow up and dreamed of 
        becoming as a child?I was born in Baltimore, Maryland, on the east coast of the United States. 
        From a very early age, I enjoyed making things, taking things apart and 
        putting them back together. I was not always successful with these attempts 
        at re-assembly, and this sometimes brought me into conflict with my parents 
        if my current "project" happened to be something that belonged 
        to them! When I became a little older, I never thought about art. I mostly 
        just wanted to be abducted by a UFO when I got older.
 When 
        did you discover your talent and decided to become a full-time artist?I first discovered I had a talent for sculpture in 1989. While attending 
        a science fiction convention art show, I had the opportunity to meet 2 
        very talented sculptors, John Trotta and Paul Yurek. I was amazed at the 
        little dragons and monsters they had created with polyform clay, and I 
        spent the weekend buying them drinks at the bar and pumping them for information 
        on technique, materials, etc. Following the art show, I bought some Super 
        Sculpey clay, some rudimentary wooden sculpting tools and some Liquitex 
        acrylic paints. I spent the next 6 weeks making my first 10 sculptures... 
        and I entered them in the art show of another local science fiction convention. 
        Nine out of ten pieces sold, and I was amazed that people were willing 
        to pay their hard earned money for something I had made! This was an epiphany, 
        and the next day I quit my job as a sound technician. I have never looked 
        back.
 How 
        did you feel when you discovered that you had art talent beyond others 
        you knew? At that first art show, people would not believe I had been sculpting 
        for only 6 weeks. During the course of the show, I became friendly with 
        several of the other artists who were displaying, and during the auction 
        they were chanting "Bid, Bid, Bid" whenever one of my pieces 
        reached the podium. This was a heady experience for me, and I felt like 
        I was being welcomed into a new community. It was a very warm and gratifying 
        feeling. To this day, I am still astounded and humbled by the talent I 
        see all around me. It is a constant struggle to see my work as anything 
        other than just "some stuff I made".
 Would 
        you give us your personal definition of Art?I 
        have encountered too many artists who spend inordinate amounts of time 
        trying to "define" art. I suspect "art" is just as 
        much about the process as the finished product, and I usually prefer to 
        make art instead of pondering its definition. Art is entirely too subjective 
        to conform to any finite criteria. For me, art is about the joy of discovery 
        and creativity.
 
      What 
        was your first sculpture and might you have a picture of that first work?The first sculpture I completed was a small creature, an alien with a 
        single eye on a stalk, crab claws for horns and an exposed rib cage.
      I have some photos of my first "batch" of sculptures, but they 
        are very poor quality. I am sad to say that, for the first decade of my 
        career, I sold
 
      What 
      is your formal training? How did you acquire your knowledge and skills as 
      a sculptor?I have no formal training, but I have had the opportunity to work with 
      some very talented artisans over the years. I tell people I am 
      self-taught, but I have learned a great deal from watching other people 
      work. All the rest is practice and 
      experimentation. The only training that I have 
      recieved, that might be considered "formal", was a welding class I 
      attended at a local high school. It was a night class that was part of the 
      adult continuing education program, and it lasted for 6 weeks. I had been 
      welding for several years at that time, but I took the course to gain a 
      better understanding of the actual process so, if and when I created 
      monumental sized work, it would not collapse and kill someone.
 
 What influences your art? Are you inspired by particular places or 
      spaces?
 I think I developed my aesthetic sense long before I began sculpting.
      My parents took me to Europe with them when I was very young, and 
      dragged me from one museum to another. I was exposed to the great masters 
      and works by artists like Rodin, Van Gogh and Bosche. I still remember the 
      impact "The Garden Of Earthly Delights" had on my 5 year old mind. My 
      parents literally had to drag me away from that amazing painting!
      As a teenager, I was enamored of works by artists like Roger Dean, 
      H.R. Giger, Rodney Matthews and others. I still can see their influence in 
      my work, to this day. In the past, my art has 
      come from some place deep inside me, a sense of motion or an aesthetic 
      idea. More recently I have been striving to relate my art to the external 
      world, in the hopes of being more "relevant". I hope to break free from 
      the purely abstract forms that have permeated my work in the past.
 
 Which present or past artists do you admire?
 Sculpture is always first in my affections, and I have been known to walk 
      right past a Rembrandt, only to spend an hour examining the details of a 
      Rodin sculpture at the museum. I admire so many 
      artists, both alive and dead, that it is difficult to name just a few... 
      Rodin, Brancusi, Moore, Noguchi, Giacommetti, Calder, DaVinci, 
      Michaelangelo, Max Ernst, Berninni, Allen Houser, Paul Manship, Bosche, 
      Magritte, Ansel Adams, Steiglitz, O'keeffe, Dali, Bofill ... the list goes 
      on and on. I do feel a strong affinity for the painter Van Gogh, perhaps 
      more than for his paintings. A group of artists 
      I truly admire, whom I feel are often overlooked, are visual effects 
      artists. The artists at Industrial Light & Magic are absolutely AMAZING!
 
 Where do you get ideas?
 Heh. This is my least favorite of the questions that are frequently asked 
      of me. At my web site, I answer this with a wise crack: "Walmart."
 
 One of the things that I can see your artwork is the steam that 
      you express into your sculptures. From what do you draw your intense 
      power?
 My work is largely driven by a sense of motion and balance. I enjoy static 
      work that appears to be in motion, and this is a recurring theme for me.
      Several years ago I made a piece called "Leap Of Faith" which had a 
      form that appeared to be leaping from its pedestal.
      I brought it to my parents house to show it off, and when I placed 
      it on our kitchen table, my father lunged forward because he thought it 
      was falling over. That may be the highest 
      compliment my work has received to date.
 
      --top 
      How 
      would you describe your sculpture?Affordable. Available. (wink wink, nudge nudge)
 
 Please tell us about your sculpting technique.
 I approach new projects in 2 distinctly different ways.
      Some pieces begin with intent, and I carefully plan them out before 
      I begin work. Despite my planning, these pieces usually end up 
      substantially different from my original idea, as I tend to modify my 
      ideas while I work. The other way I work is 
      purely intuitive. I grab a block of wood or a lump of clay and just "have 
      at it". These pieces are often more successful than the pieces with an 
      agenda.
 
 What qualities determine your choice of materials for intermediate 
      forms and tools and the final result?
 I hate to admit it, but my choice of materials often stems from what I 
      have lying around my shop, or what I can afford. Designs are often altered 
      to accomodate my budget. I have been known to "salvage" existing pieces to 
      use parts for a new project.
 
 What are your favorite materials?
 I really enjoy wood carving, and I feel my style is best suited to 
      materials that force me to work more slowly, with more control. I often 
      feel a bit out of control with clays. I enjoy 
      metal fabrication and blacksmithing. I love carving in Corian.
      I look forward to learning to work in glass. I don't really enjoy 
      computer work, but I like the results, so I'm sticking with it.
 
 How about fabrication? Do you execute the construction yourself?
 My pieces are all me. With the exception of a couple of pewter and bronze 
      castings, I have created my entire body of work with no outside help. 
      These days I even cast and patinate my own bronzes.
      In the future, I may employ laser or water-jet cutting services for 
      some of my larger steel pieces, but I will do all the other fabrication.
 
      I 
      fear that there may be health risks related to your work -- how do you 
      handle that?I try not to think about it. I take what precautions I can, and I avoid 
      working with highly toxic materials like polyester resins or lead. I do my 
      best not to pollute, and I "recycle" every bit of usable scrap in my shop. 
      I have 2"x2" pieces of corian from 10 years ago!
 
      --top
 What challenges have you found in your work?
 Every day is a new challenge to improve upon my past efforts. In this 
      economy, the greatest challenge seems to be supporting myself and selling 
      my work without selling out. In my opinion, an 
      artist makes work and then sells it. A "hack" makes work to sell. I prefer 
      to remain in the former category.
 
 While looking through your portfolio, I find you received a very 
      interesting commission for the film "John Carpenter's Ghosts of Mars". 
      Will you please tell us about that?
 One day I came home to find 2 calls from Columbia Motion Pictures on my 
      caller I.D. box. I assumed they were trying to get me to sign up for 
      something like "3 DVDs FOR ONLY A PENNY!"... so I ignored them. The next 
      day I got a call from the set decorator for "Ghosts of Mars".
      He had been referred to me by another set decorator who had seen my 
      work at the World's Science Fiction Convention, a year before.
      He expressed an interest in having me design several mobiles for 
      the film, and asked me to submit 3 drawings in a week's time.
      24 hours later, after pulling an all-nighter, I faxed him 12 
      drawings. He showed my drawings to the director and set designer, who both 
      liked them, and I was awarded the commission.
 
 Would you please describe your design for "Ghosts of Mars" in both 
      conceptual and technical terms?"
 The "Ghosts of Mars" mobile concepts were largely determined by the needs 
      of the film makers and the script. It was 
      explained to me that each mobile must incorporate items that would be 
      found in the corresponding area of the Martian mining colony.
      The "Clinic" mobile was to incorporate items that might be found in 
      a Martian clinic, the "Supply Office" mobile was to contain items from a 
      supply office, etc. I was told they must look 
      "psychotic" and "dangerous", and they must fit within the specified set 
      dimensions. These dimensions were changed a few 
      times, and one of the mobiles was not needed at all when a scene was cut 
      from the shooting schedule. In the end, much of 
      the material used in constructing the mobiles was procured from flea 
      markets, yard sales and industrial supply houses. I was even able to 
      incorporate real human teeth in the Clinic mobile, which Mr. Carpenter 
      really liked.
 
 Is "Ghosts of Mars" your biggest artwork to date?
 Yes. This has been my biggest project to date, both in terms of size and 
      compensation. Thank you "Ghosts of Mars"!
 
      Tell 
      us what role recognition and Awards have on your career?Awards and recognition are flattering, but they have not had any 
      substantial impact on my work or my "perceived value" as an artist.
      I just make what I make, and I am gratified when other people like 
      it. If, however, they stopped liking it tomorrow, it certainly wouldn't 
      deter me from continuing in my chosen path.
 
 How do fantasy and science fiction impact your artwork? I am 
      intrigued by the various ways you approach the human figure and subjects. 
      Would you tell us more about your creative process?
 Science Fiction art is in my blood and bones. Try as I might to escape it, 
      the influences keep popping up in my work. I 
      grew up reading science fiction books by Heinlein, DelRay, Niven, Simak, 
      Dick, etc. Paperback cover art by people like Darrel Sweet, Michael Whelan 
      and many others has insinuated itself into my aesthetic sense.
      I am enthralled by the idea of other worlds and alien 
      civilizations, high technology and astronomical phenomena... I just eat 
      that stuff up. The first time I remember wanting 
      to be an artist was after seeing Star Wars. The fact that somebody had 
      created such amazingly detailed worlds from imagination blew me away.
      I probalby owe my career to George Lucas. 
      As for my creative process: I don't bother it, it doesn't bother me.
 
 Which is your favorite sculpture and why?
 My favorite sculpture is the next one. Always. I 
      have never created anything that I though was perfect. There is always 
      room for improvement, and that challenge fuels my desire to create 
      something new and better. I like a few of my 
      pieces very much, and even wonder "How'd I do that?" from time to time... 
      but even these can be improved upon.
 
 What are the milestone events in your career that give you 
      satisfaction and pride?
 That first art show was a big one, and the "Ghosts of Mars" commission was 
      another. My first bronze casting was very 
      satisfying. I enjoyed the feeling of "permanence" that metal gave my work.
      My father leaping forward to "save" a sculpture that was in no 
      danger. There have been times when I am working that I feel I have reached 
      a new plateau. Something clicks in my head and I suddenly understand 
      something fundamental that I had not previously understood. This is 
      probably the single most satisfying event in any artist's career.
 
 What role does the public play in your creative endeavor? What do 
      you expect people can learn and feel when they see your artworks?
 As art is so subjective, I hope each person will see and feel something 
      different. I don't expect them to see what I see, and I wonder about the 
      sanity of those who do! I'm not sure what role the public plays in my 
      creative process. I would like to believe they play no part at all, but 
      that is probably not entirely true. If it were, 
      I would probably be content to look at my work in my living room, and 
      never show in galleries or online.
 
 What is your ultimate goal as a sculptor?
 I didn't know I was supposed to have an ultimate goal. How about "World 
      Domination"? Jokes aside, I believe there is no "end point". The journey 
      is more important than the destination.
 
      --top 
      
      What aspiration as an artist is most important to you?That changes from time to time. Right now it is financial security. I 
      would like to earn enough from the sale of my art so I can stop stressing 
      about bills and just make stuff all day, every day.
 
      Are 
      you working on a new project? Please tell us about it.For the last year I have immersed myself in web design, photography and 
      Flash animation. What started out as a means to promote my sculpture has 
      become an area of study that interests me a great deal.
      My current web site was created as an exercise... I built it as I 
      was learning the programs. I learned a great deal while constructing that 
      site, so recently I have begun working on a complete re-design that will 
      incorporate this new-found knowledge of design principals. It will be MUCH 
      nicer than what I have now, and more cohesive. I 
      am also in the midst of designing a web site for a friend who owns an 
      exotic lumber company. In addition to this I have a back-log of sketches 
      and ideas that I would like to persue in the coming months, including 
      figurative bronzes, fabricated steel monumental pieces, and the usual 
      assortment of unexpected oddities. I also have 5 
      steel and glass coffee table maquettes that I would like to see realized 
      at full scale. In the coming months I will be purchasing Swift 3D, Flash 
      MX, Sound Forge and either Avid or Adobe Premier... I anticipate devoting 
      a great deal of time to learning how to use these effectively.
 
 Do you think the Internet has contributed to the promotion of your 
      Artwork?
 In less than a year my web site has received nearly 15,000 visitors from 
      75 countries. While this has not yet yeilded 
      many sales, it is encouraging.
 I firmly believe the Internet is the marketplace of the future, and I am 
      devoted to promoting my work to this relatively new, and global, audience.
 
 Does the Internet have a positive or negative influence on Art?
 Yes. Both. While the Internet provides artists 
      with new resources, creative "fodder" and exposure to a wider audience, it 
      also creates competition on a global scale. This can have a negative 
      impact on how artist's will support themselves in their local communities.
      When all is said and done, I think the positive effects of the 
      Internet will far out-weigh the negative.
 
 What do you hope visitors to this exhibition at BTDesign Art 
      Gallery will gain from viewing it?
 I hope they will gain a desire to own one of my sculptures!
      Failing that, I hope they will gain a few moments of enjoyment 
      while browsing through the excellent works presented by all of the 
      talented artists at BTDesign. It's all about the art... enjoy it.
 
 What advice would you give to young artists?
 Become a lawyer, accountant or plumber. If you 
      have disregarded this advice (and on your own head be it) here is my 
      alternate advice for the determined:
 1. Do not sit around talking about, analyzing and trying to define art. 
      Create art.
 2. Beware of art schools. If someone teaches you what cannot be done, or 
      what is not appropriate, you are not likely to try the impossible or ill 
      advised. Nothing original comes from following the rules and paths chosen 
      by others. There is much of value that can be learned in an art school. 
      But take it all with a grain of salt.
 3. Whatever you are making, make 10 of them. By the tenth one, you will 
      have gotten it just about right. Keep the best one and sell the others.
 4. No matter how much your work is selling for, never refer to yourself in 
      the third person. It's creepy.
 5. Turn it upside-down. It might look better from a fresh perspective.
 6. Beware of gallery scams. There are a lot of galleries out there whos 
      primary source of income is starving artists who are desperate for a 
      showing in an up-scale gallery. Never pay up-front.
 7. If you don't promote your work, nobody will do it for you. Get over 
      your shyness.
 8. When people tell you how great your work is, it's usually bullsh**. 
      Only you know the truth... so price your work accordingly.
 9. If you think it's dry, wait a little longer.
 10. You might want to think twice before following advice from a 37 year 
      old man who works in his pajama pants and still shops at Toys-R-Us.
 
 Finally, how do you feel you have been blessed personally as a 
      result of embracing the life of an Artist?
 It's like this, and it's the best feeling in the world:
 CLICK.
 oh.
 So THAT'S why I'm here!
 
 --top  
        Visit his Website: 
        http://www.maitlanddesign.com 
 
   Copyright 
        Note:   
        Interview © August 2003 Rocío Heredia. 
        All rights reserved. Unauthorized reproduction is forbidden. Originally 
        published on  
        BTDesign Art Gallery. 
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        BTDesign Art Gallery. 
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